About

I build the parts underneath

Placeholder bio — rewrite this in your own voice. I work on gameplay systems: physics, simulation, and the tooling that keeps both honest. 8 Unity projects are listed here and 6 of them run in this tab, which is the fastest way to see whether any of it is any good.

Most of what I build is small on purpose. A system that answers one question, a tool that replaces a spreadsheet, a prototype that proves an idea does not work before it costs a year. I would rather maintain something simple for five years than something clever for five weeks.

This site is static and sets no cookies. The builds run entirely in your browser — nothing is uploaded, and nothing about your session leaves your machine.

Stack

EngineUnity 2021 LTS → Unity 6, URP and built-in
SystemsC#, Jobs/Burst, compute shaders, HLSL
WebAstro, TypeScript, Cloudflare Pages and R2
ToolsCustom editor tooling, profilers, build pipelines
Elsewhere